|
Game Overview
Here we have Doom 3. After years of hard labour in their offices, iD Software have re-emerged as the leader in the FPS market with a resurrection of their hellish franchise, Doom, not seen for ten years on the PC platform and regarded by most (that includes us) as the game that started it all. Forget Far Cry, Soldier of Fortune or Quake, this is the game that put us where we are today. The first Doom on the original Playstation had us hooked for hours! Oh the memories!
Featuring quite possibly the most blood splashed round walls since Silent Hill, more darkness than a worldwide powercut would cause and thousands of the most foul, disgusting monsters you've ever seen in your life, Doom 3 does not do things in small measures. You once more play a wet behind the ears Marine thrust into battle as your entire base on Mars is wiped out by invading fiends from the darkest bowels of Hell.
Using weapons ranging from your trusty 9mm handgun all the way up to the BFG, you'll be fighting your way through hordes of creatures ranging from the fireball throwing imps to Hell Knights, huge 10ft tall monsters that take nearly 50 rounds of plasma to down, as you try to figure out where these guys are coming from and how to stop them.
The game boasts an endless cast of voice actors, which I don't believe are celebrity but certainly do a fine job of making the situation seem ever more believable and frightening. Most are encountered on small PDAs you collect around the base, containing voice logs recorded by their former owners, but you do meet the occasional human still hiding away in a back room. I remember at one point opening a door to be met by a scientist, and I think I jumped more than I'd ever done encountering monsters. The shock of meeting a human after endless exploration of the base encountering room after room of blood and death is overwhelming and impossible to describe in black and white.
At the time of writing this review, I'm almost at the finale and I got to say, I've enjoyed this game so much, it's been so refreshing to get back to killing thousands without motive, and to be able to do it in a modern retelling of the classic Doom story is a bonus in itself.
 |
 |
Our Conclusions
Doom receives a few lost points scorewise due to being slightly predictable. Once you've encountered most of the scare tactics, you can enter a room knowing where and when you're going to be jumped - but let us tell you, this is definitely a good thing, we aren't sure how much more our backsides could go through, not to mention we were running out of underwear!
Overall Score: 8/10
Thanks to Activision
|